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3D MODELING :-: Ancient Skull Anatomy Study

This is a personal project I did as an anatomy study of the human skull. This is my first high poly sculpted model that I prepared for use in a game engine as a retopoed, baked, low poly .fbx asset.

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR version

Ancient Skull PBR Workflow. Click>Drag to rotate.

Skull Anatomy Sculpt

Skull Anatomy Sculpt

Skull multi view

Skull multi view

Removable whole teeth

Removable whole teeth

Skull Rotation. Displacement and Normal mapped examples.

Sculpt progress

Sculpt progress

Retopoed Low Poly Wireframe

Retopoed Low Poly Wireframe